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How do I write a character backstory?

How do I write a character backstory?

Backstory can feel like quicksand. If you take one step in too deep, you’ll find yourself suddenly drowning in family trees, childhood pets, and three pages about a summer camp no one needs to read.

It’s so easy to get lost in the details, but the trick isn’t writing more; it’s writing what matters. As a writer, you can know as little or as much as you feel it’s important for you to know. But it’s also important to realise that what’s important for you, and your perception of a character, isn’t necessarily what will be important for your readers and their enjoyment of your work.

What is backstory?

Backstory is the lived past that shapes your character’s present choices; the lens through which they see the world. It is not a prologue-sized info-dump or a list of facts. It’s the experiences that create the fears, desires, habits, and blind spots that will drive your characters’ actions.

Think of backstory as having two layers: the writer’s map and the reader’s breadcrumbs. There’s a backstory that you as the writer need to know, and the backstory that your readers need to know, and they’re not always the same level of detail. You, the writer, need the map so you have a real and clear understanding of your character’s goals and motivations. But your reader only needs the breadcrumbs that give your character’s actions context.

Wound, want, and worldview

These three pillars are the backbone of any great backstory:

  • The wound: a defining negative event (failure, betrayal, loss).
  • The want: the surface goal they chase to feel safe or complete.
  • The worldview: the rule they now live by in response to that hurt.

Ask of your characters: What hurt them? What do they think will fix that hurt? And what belief did they form because of it? When you anchor backstory to these three ideas, you can build a character who acts consistently with their underlying worldview.

Build a timeline

Your characters have a backstory that results from cause and effect. Things happened to them in the past that led them to where they are now, so it’s important that you know the main beats that got them to where they need to be when your story starts and shows the core of who your character is. These should include:

  • Early influence: family dynamics, culture, or the setting in which their early life took place.
  • Catalyst: the moment the wound happened.
  • Consequence: the first step to chasing their goal and building their worldview (i.e. a vow, a habit, a lie).
  • Reinforcement: later events that prove their worldview “right.”
  • Skill acquisition: how they learned (or avoided) the skills they need to kick off the plot.

Each beat should push them toward the person they are on page one of your story. If a detail doesn’t change how they think or act, you can certainly write it for yourself, but it’s probably not going to be something that readers need to know. And if that’s the case, you can be more selective about which elements of backstory to focus on.

Tie backstory to conflict and theme

Backstory earns its keep when it creates conflict in the present and aligns with your story’s message. Character development relies on having goals, motivation, and conflict in your story, and backstory needs to tie into this and the wider themes you want to explore. For backstory, you’ll want to explore ideas like:

  • Internal conflict: their worldview clashes with what they truly need.
  • External conflict: the plot pokes the wound, forcing risky choices.
  • Theme: the arc invites them to revise their worldview (e.g., learning trust, releasing control).

Avoid info-dumping

When it comes to backstory, you need enough to enhance your readers’ experience, but never so much that it overwhelms them. You don’t want to front-load your characters’ backstories. Instead, you want to reveal it gradually as it becomes important, letting you build a well-rounded character.

  • Scene triggers let you reveal a sliver of information when something similar happens in the present.
  • Objects and spaces (i.e. a scar, a locket, a childhood street) can let you reveal backstory when it is plot-relevant and most effective.
  • Dialogue subtext lets you build tension by avoiding outright truths. You can hint at a past, use it to foreshadow, and reveal when it will pack the biggest punch.
  • Action tells history, and a character’s habits and micro-choices hint at the past.
  • Controlled flashbacks allow brief, sensory, and purposeful glimpses into a character’s past.

Make it feel specific and lived-in

Specificity feels true, which is what makes backstory so important. This is where more complex development comes in handy. On top of the beats, you should know some basic elements of your character’s personality as well (we have a handy character cheat sheet if you need a helping hand).

Every good character needs the following to make them feel complete:

  • Sensory anchors, like a smell that unspools a memory, or a song that makes them feel emotional.
  • Cultural and socioeconomic details that show what was “normal” for them in their formative years.
  • Contradictions. People contain multitudes, and internal contradictions are what makes a character interesting (i.e. an optimist who is also a prepper, or a necromancer who is afraid of death).

Common pitfalls to avoid

When revealing backstories to readers, it’s important to get both the reveal and the pacing right. Focus on these pain points to make sure your readers have the best possible experience with your work:

  • Info-dumping: Instead of paragraphs of backstory, make sure that you always reveal information when it’s necessary and helps move the plot forward.
  • Clichéd trauma: Your character is unique. Make sure their past hurts are both personal and culturally grounded.
  • Over-explaining: Trust your readers! Give them the information they need, not the information you want them to have.
  • Pointless flashbacks: Give every memory an objective (i.e. change a decision, reveal a clue, raise the stakes).
  • Irrelevant details: If it won’t affect plot, conflict, character development, or theme, cut it.

About The Author

Pamela Koehne-Drube

Pamela is a freelance ghostwriter, editor, and professional historian, as well as the Writer Development and Community Lead at Novlr. She writes non-fiction and fiction works for both commercial publishers and self-published writers. With almost two decade's worth of experience in all aspects of the book trade, she loves sharing her expertise to help and inspire other writers.

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